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Tesseract
3.02
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#include "platform.h"Go to the source code of this file.
Defines | |
| #define | __NATIVE__ INTEL |
| #define | INT32FORMAT "%d" |
| #define | INT64FORMAT "%lld" |
| #define | MAX_INT8 0x7f |
| #define | MAX_INT16 0x7fff |
| #define | MAX_INT32 0x7fffffff |
| #define | MAX_UINT8 0xff |
| #define | MAX_UINT16 0xffff |
| #define | MAX_UINT32 0xffffffff |
| #define | MAX_FLOAT32 ((float)3.40282347e+38) |
| #define | MIN_INT8 0x80 |
| #define | MIN_INT16 0x8000 |
| #define | MIN_INT32 0x80000000 |
| #define | MIN_UINT8 0x00 |
| #define | MIN_UINT16 0x0000 |
| #define | MIN_UINT32 0x00000000 |
| #define | MIN_FLOAT32 ((float)1.17549435e-38) |
| #define | TRUE 1 |
| #define | FALSE 0 |
| #define | NULL 0L |
Typedefs | |
| typedef SIGNED char | inT8 |
| typedef unsigned char | uinT8 |
| typedef short | inT16 |
| typedef unsigned short | uinT16 |
| typedef int | inT32 |
| typedef unsigned int | uinT32 |
| typedef long long int | inT64 |
| typedef unsigned long long int | uinT64 |
| typedef float | FLOAT32 |
| typedef double | FLOAT64 |
| typedef unsigned char | BOOL8 |
Functions | |
| template<class T > | |
| bool | NearlyEqual (T x, T y, T tolerance) |