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Tesseract
3.02
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Go to the source code of this file.
Classes | |
| struct | STATE |
Defines | |
| #define | MAX_NUM_CHUNKS 64 |
Typedefs | |
| typedef int * | SEARCH_STATE |
| typedef uinT8 | PIECES_STATE [MAX_NUM_CHUNKS+2] |
Functions | |
| SEARCH_STATE | bin_to_chunks (STATE *state, int num_joints) |
| void | bin_to_pieces (STATE *state, int num_joints, PIECES_STATE pieces) |
| void | insert_new_chunk (register STATE *state, register int index, int num_joints) |
| STATE * | new_state (STATE *oldstate) |
| int | ones_in_state (STATE *state, int num_joints) |
| void | print_state (const char *label, STATE *state, int num_joints) |
| void | print_state (STATE *state, int num_joints, STRING *toappend) |
| void | set_n_ones (STATE *state, int n) |
| void | free_state (STATE *) |
| typedef uinT8 PIECES_STATE[MAX_NUM_CHUNKS+2] |
| typedef int* SEARCH_STATE |
| SEARCH_STATE bin_to_chunks | ( | STATE * | state, |
| int | num_joints | ||
| ) |
Definition at line 49 of file states.cpp.
{
int x;
unsigned int mask;
int depth;
int pieces = 0;
SEARCH_STATE s;
s = memalloc (sizeof (int) * (ones_in_state (state, num_joints) + 1));
depth = 1;
mask = 1 << (num_joints - 1 - 32);
for (x = num_joints; x > 32; x--) {
if (state->part1 & mask) {
s[depth++] = pieces;
pieces = 0;
}
else {
pieces++;
}
mask >>= 1;
}
if (num_joints > 32)
mask = 1 << 31;
else
mask = 1 << (num_joints - 1);
while (x--) {
if (state->part2 & mask) {
s[depth++] = pieces;
pieces = 0;
}
else {
pieces++;
}
mask >>= 1;
}
s[0] = depth - 1;
return (s);
}
| void bin_to_pieces | ( | STATE * | state, |
| int | num_joints, | ||
| PIECES_STATE | pieces | ||
| ) |
bin_to_pieces
Convert the binary (bit vector) format of a search state to an array of piece counts. This array has a zero element after the last valid character.
Definition at line 99 of file states.cpp.
{
int x;
unsigned int mask; /* Bit mask */
inT16 num_pieces = 0;
/* Preset mask */
mask = ((num_joints > 32) ?
(1 << (num_joints - 1 - 32)) : (1 << (num_joints - 1)));
pieces[num_pieces] = 0;
for (x = num_joints - 1; x >= 0; x--) {
/* Iterate all bits */
pieces[num_pieces]++;
if ((x < 32) ? /* Test for 1 bit */
((state->part2 & mask) ? TRUE : FALSE) :
((state->part1 & mask) ? TRUE : FALSE)) {
pieces[++num_pieces] = 0;
}
/* Next mask value */
mask = ((mask == 1) ? (1 << 31) : (mask >> 1));
}
pieces[num_pieces]++;
pieces[++num_pieces] = 0;
ASSERT_HOST (num_pieces < MAX_NUM_CHUNKS + 2);
}
| void free_state | ( | STATE * | ) |
| void insert_new_chunk | ( | register STATE * | state, |
| register int | index, | ||
| int | num_joints | ||
| ) |
| int ones_in_state | ( | STATE * | state, |
| int | num_joints | ||
| ) |
ones_in_state
Return the number of ones that are in this state.
Definition at line 181 of file states.cpp.
{
inT8 num_ones = 0;
inT8 x;
unsigned int mask;
if (num_joints > 32) /* Preset mask */
mask = 1 << (num_joints - 1 - 32);
else
mask = 1 << (num_joints - 1);
for (x = num_joints - 1; x >= 0; x--) {
/* Iterate all bits */
if (x < 32)
num_ones += ((state->part2 & mask) ? 1 : 0);
else
num_ones += ((state->part1 & mask) ? 1 : 0);
if (mask == 1) /* Next mask value */
mask = 1 << 31;
else
mask >>= 1;
}
return (num_ones);
}
| void print_state | ( | const char * | label, |
| STATE * | state, | ||
| int | num_joints | ||
| ) |
print_state
Print out the current state variable on a line with a label.
Definition at line 214 of file states.cpp.
{
int x;
unsigned int mask; /* Bit mask */
if (num_joints > 32) /* Preset mask */
mask = 1 << (num_joints - 1 - 32);
else
mask = 1 << (num_joints - 1);
cprintf ("%s ", label);
for (x = num_joints - 1; x >= 0; x--) {
/* Iterate all bits */
if (x < 32)
cprintf ("%d", ((state->part2 & mask) ? 1 : 0));
else
cprintf ("%d", ((state->part1 & mask) ? 1 : 0));
if (x % 4 == 0)
cprintf (" ");
if (mask == 1) /* Next mask value */
mask = 1 << 31;
else
mask >>= 1;
}
new_line();
}
Definition at line 246 of file states.cpp.
{
PIECES_STATE pieces;
bin_to_pieces(state, num_joints, pieces);
for (int i = 0; pieces[i] > 0; i++) {
if (i > 0) {
toappend->add_str_int(" ", pieces[i]);
} else {
toappend->add_str_int("", pieces[i]);
}
}
}