Tesseract
3.02
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00001 /********************************************************************** 00002 * File: search_column.h 00003 * Description: Declaration of the Beam Search Column Class 00004 * Author: Ahmad Abdulkader 00005 * Created: 2008 00006 * 00007 * (C) Copyright 2008, Google Inc. 00008 ** Licensed under the Apache License, Version 2.0 (the "License"); 00009 ** you may not use this file except in compliance with the License. 00010 ** You may obtain a copy of the License at 00011 ** http://www.apache.org/licenses/LICENSE-2.0 00012 ** Unless required by applicable law or agreed to in writing, software 00013 ** distributed under the License is distributed on an "AS IS" BASIS, 00014 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 00015 ** See the License for the specific language governing permissions and 00016 ** limitations under the License. 00017 * 00018 **********************************************************************/ 00019 00020 // The SearchColumn class abstracts a column in the lattice that is created 00021 // by the BeamSearch during the recognition process 00022 // The class holds the lattice nodes. New nodes are added by calls to AddNode 00023 // made from the BeamSearch 00024 // The class maintains a hash table of the nodes to be able to lookup nodes 00025 // quickly using their lang_mod_edge. This is needed to merge similar paths 00026 // in the lattice 00027 00028 #ifndef SEARCH_COLUMN_H 00029 #define SEARCH_COLUMN_H 00030 00031 #include "search_node.h" 00032 #include "lang_mod_edge.h" 00033 #include "cube_reco_context.h" 00034 00035 namespace tesseract { 00036 00037 class SearchColumn { 00038 public: 00039 SearchColumn(int col_idx, int max_node_cnt); 00040 ~SearchColumn(); 00041 // Accessor functions 00042 inline int ColIdx() const { return col_idx_; } 00043 inline int NodeCount() const { return node_cnt_; } 00044 inline SearchNode **Nodes() const { return node_array_; } 00045 00046 // Prune the nodes if necessary. Pruning is done such that a max 00047 // number of nodes is kept, i.e., the beam width 00048 void Prune(); 00049 SearchNode *AddNode(LangModEdge *edge, int score, 00050 SearchNode *parent, CubeRecoContext *cntxt); 00051 // Returns the node with the least cost 00052 SearchNode *BestNode(); 00053 // Sort the lattice nodes. Needed for visualization 00054 void Sort(); 00055 // Free up the Hash Table. Added to be called by the Beam Search after 00056 // a column is pruned to reduce memory foot print 00057 void FreeHashTable() { 00058 if (node_hash_table_ != NULL) { 00059 delete node_hash_table_; 00060 node_hash_table_ = NULL; 00061 } 00062 } 00063 00064 private: 00065 static const int kNodeAllocChunk = 1024; 00066 static const int kScoreBins = 1024; 00067 bool init_; 00068 int min_cost_; 00069 int max_cost_; 00070 int max_node_cnt_; 00071 int node_cnt_; 00072 int col_idx_; 00073 int score_bins_[kScoreBins]; 00074 SearchNode **node_array_; 00075 SearchNodeHashTable *node_hash_table_; 00076 00077 // Free node array and hash table 00078 void Cleanup(); 00079 // Create hash table 00080 bool Init(); 00081 }; 00082 } 00083 00084 #endif // SEARCH_COLUMN_H