Tesseract
3.02
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00001 00002 // File: unichar.cpp 00003 // Description: Unicode character/ligature class. 00004 // Author: Ray Smith 00005 // Created: Wed Jun 28 17:05:01 PDT 2006 00006 // 00007 // (C) Copyright 2006, Google Inc. 00008 // Licensed under the Apache License, Version 2.0 (the "License"); 00009 // you may not use this file except in compliance with the License. 00010 // You may obtain a copy of the License at 00011 // http://www.apache.org/licenses/LICENSE-2.0 00012 // Unless required by applicable law or agreed to in writing, software 00013 // distributed under the License is distributed on an "AS IS" BASIS, 00014 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 00015 // See the License for the specific language governing permissions and 00016 // limitations under the License. 00017 // 00019 00020 #include "unichar.h" 00021 00022 #define UNI_MAX_LEGAL_UTF32 0x0010FFFF 00023 00024 // Construct from a utf8 string. If len<0 then the string is null terminated. 00025 // If the string is too long to fit in the UNICHAR then it takes only what 00026 // will fit. Checks for illegal input and stops at an illegal sequence. 00027 // The resulting UNICHAR may be empty. 00028 UNICHAR::UNICHAR(const char* utf8_str, int len) { 00029 int total_len = 0; 00030 int step = 0; 00031 if (len < 0) { 00032 for (len = 0; utf8_str[len] != 0 && len < UNICHAR_LEN; ++len); 00033 } 00034 for (total_len = 0; total_len < len; total_len += step) { 00035 step = utf8_step(utf8_str + total_len); 00036 if (total_len + step > UNICHAR_LEN) 00037 break; // Too long. 00038 if (step == 0) 00039 break; // Illegal first byte. 00040 int i; 00041 for (i = 1; i < step; ++i) 00042 if ((utf8_str[total_len + i] & 0xc0) != 0x80) 00043 break; 00044 if (i < step) 00045 break; // Illegal surrogate 00046 } 00047 memcpy(chars, utf8_str, total_len); 00048 if (total_len < UNICHAR_LEN) { 00049 chars[UNICHAR_LEN - 1] = total_len; 00050 while (total_len < UNICHAR_LEN - 1) 00051 chars[total_len++] = 0; 00052 } 00053 } 00054 00055 // Construct from a single UCS4 character. Illegal values are ignored, 00056 // resulting in an empty UNICHAR. 00057 UNICHAR::UNICHAR(int unicode) { 00058 const int bytemask = 0xBF; 00059 const int bytemark = 0x80; 00060 00061 if (unicode < 0x80) { 00062 chars[UNICHAR_LEN - 1] = 1; 00063 chars[2] = 0; 00064 chars[1] = 0; 00065 chars[0] = static_cast<char>(unicode); 00066 } else if (unicode < 0x800) { 00067 chars[UNICHAR_LEN - 1] = 2; 00068 chars[2] = 0; 00069 chars[1] = static_cast<char>((unicode | bytemark) & bytemask); 00070 unicode >>= 6; 00071 chars[0] = static_cast<char>(unicode | 0xc0); 00072 } else if (unicode < 0x10000) { 00073 chars[UNICHAR_LEN - 1] = 3; 00074 chars[2] = static_cast<char>((unicode | bytemark) & bytemask); 00075 unicode >>= 6; 00076 chars[1] = static_cast<char>((unicode | bytemark) & bytemask); 00077 unicode >>= 6; 00078 chars[0] = static_cast<char>(unicode | 0xe0); 00079 } else if (unicode <= UNI_MAX_LEGAL_UTF32) { 00080 chars[UNICHAR_LEN - 1] = 4; 00081 chars[3] = static_cast<char>((unicode | bytemark) & bytemask); 00082 unicode >>= 6; 00083 chars[2] = static_cast<char>((unicode | bytemark) & bytemask); 00084 unicode >>= 6; 00085 chars[1] = static_cast<char>((unicode | bytemark) & bytemask); 00086 unicode >>= 6; 00087 chars[0] = static_cast<char>(unicode | 0xf0); 00088 } else { 00089 memset(chars, 0, UNICHAR_LEN); 00090 } 00091 } 00092 00093 // Get the first character as UCS-4. 00094 int UNICHAR::first_uni() const { 00095 static const int utf8_offsets[5] = { 00096 0, 0, 0x3080, 0xE2080, 0x3C82080 00097 }; 00098 int uni = 0; 00099 int len = utf8_step(chars); 00100 const char* src = chars; 00101 00102 switch (len) { 00103 default: 00104 break; 00105 case 4: 00106 uni += static_cast<unsigned char>(*src++); 00107 uni <<= 6; 00108 case 3: 00109 uni += static_cast<unsigned char>(*src++); 00110 uni <<= 6; 00111 case 2: 00112 uni += static_cast<unsigned char>(*src++); 00113 uni <<= 6; 00114 case 1: 00115 uni += static_cast<unsigned char>(*src++); 00116 } 00117 uni -= utf8_offsets[len]; 00118 return uni; 00119 } 00120 00121 // Get a terminated UTF8 string: Must delete[] it after use. 00122 char* UNICHAR::utf8_str() const { 00123 int len = utf8_len(); 00124 char* str = new char[len + 1]; 00125 memcpy(str, chars, len); 00126 str[len] = 0; 00127 return str; 00128 } 00129 00130 // Get the number of bytes in the first character of the given utf8 string. 00131 int UNICHAR::utf8_step(const char* utf8_str) { 00132 static const char utf8_bytes[256] = { 00133 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 00134 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 00135 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 00136 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 00137 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 00138 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 00139 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 00140 3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3, 4,4,4,4,4,4,4,4,0,0,0,0,0,0,0,0 00141 }; 00142 00143 return utf8_bytes[static_cast<unsigned char>(*utf8_str)]; 00144 }